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The Coma 2: Vicious Sisters

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The Coma 2: Vicious Sisters Sehwa High Gymnasium. 1 Back Hallway; 2 Middle Hallway; 3 Front Hallway; 4 Path to Old School; 5 1F Old School; 6 2F Old School; 7 Retrieve the Holy Water of. The Coma 2: Vicious Sisters is a Korean survival horror-adventure. As Mina Park, you must venture from your deserted school to survive. Explore the surrounding Sehwa district to uncover the shadow realm's secrets and avoid the psychotic killer hellbent on ending your life! The Coma 2: Vicious Sisters is an atmospheric, story-driven game.

Reviewed on: Xbox One

Reviewed By: John Cano

The coma game

A side-scrolling survival horror game with little means to fight back and your only defense is to hide from the vicious monsters pursuing you, count me in.

The Coma 2: Vicious Sisters developed by Devespresso Games and published by Headup Games, it is the sequel to The Coma: Cutting Class with some weeks to the consoles as well as to the enemy A.I.

There are not enough words in the English dictionary to describe how much fun I had with this game. From the amazing story to the rich lore from Korean culture and its very high production value. I found one of the most enjoyable aspects of the game was how often this game kept me at the edge of my seat and my palms sweating from being constantly hunted.

You play as Mina Park a student at Sehwa High. One day after school, she passed out following a shady interaction with her teacher Ms. Song and a fellow student. When Mina wakes up, she finds herself trapped in a nightmarish version of her everyday world called The Coma. With little explanation, she's suddenly chased down by a maniacal, bloodthirsty version of Ms. Song, who runs her down at every opportunity to try and kill Mina.

To play through this game at a comfortable pace it should take at least 6-8 hours, but you can stretch it further by finding all of the 'torn pages' witch also tells a deeper story about the coma itself. Replay wise its great because with multiple endings you're going to want to know how each one pans out.

Like I mentioned earlier the mechanics of this game are quite simply the best way to describe it, it's like hide and seek except the monsters trying to seek you are looking to wear your guts for garters. However, you do get a fighting chance you can either find some pepper spray that can get you out of the grasp of a pursuer or if you can't find one you can just buy them from the various vending machines you find scattered around the maps. You can't just rely on pepper spray solely, your main line of defense is hiding so you always want to run away from a fight.

I can say the only bug I honestly ran into was when doing some QTE (quick time event) the button inputs would not register, but other than that it was a solid game.

I have always been a firm believer that audio can make o break a game, but the audio in this game was amazing nothing over the top just perfect, especially when playing with headphones it helps you immerse your self into the game. From the eerie music that makes you think that something is just going to pop out and get you to the audio queue, you get when the monster is lurking around and the ear-piercing shriek she lets out when she spots you and gives chase.

Visually the game is gorgeous, it features hand-drawn art that's reminiscent of Western comic books, with plenty of small details to the foreground and background to give you a sense of uneasiness as you trek your way threw the darkness of 'The Coma'.

With this being a survival horror game Coma 2 has a beautiful manga-like illustration and the sharp colors that can't help but liven the game's mood, along with the excellent audio that instills a sense of tension in you as you make your way through the darkness, you would have to be utterly insane to not give this game a try. Coma 2 is available right now on Xbox One, PS4, Switch, and PC, so what are you waiting for, venture into the Coma, and see what the darkness hides.

Rating: 10

Sport Topwater&Night Pack includes awesome goodies like the BassCaster 220 Sport NE casting rod with glow-in-the-dark tip and the Counsellor 3500 P Sport casting reel, a wide selection of topwater lures, jig baits, jigheads and other tackle for that sweet feeling of. Sport topwater night pack download free download.

The last person to call me a brave boy was probably my mother when I didn't cry after getting an owie. Granted this probably wasn't all that long ago, but the statement doesn't lose any value! Knowing this it shouldn't shock anybody when I say I am quite easily frightened. I do, however, enjoy being frightened. I just scream and cry with enjoyment, like a normal human.

The Coma 2: Vicious Sisters , let's call it TC2 from now on, is a Korean survival horror-adventure. It is a sequel to Devespresso Games‘ 2015 The Coma: Cutting Class, and its 2017 updated edition. I hope you have ear plugs, because I'm about to shriek The Coma 2: Vicious Sisters review at you.

Story

Mina Park is a student of Sehwa High who passes out at school after walking into the storage closet, only to wake up in a nightmare world called 'The Coma.' Some creature resembling a less hot version of her teacher, Ms. Song, soon chases after her to make with the stabbing. This is all at the behest of what we will learn is called the 'Vicious Sister.' Mina is forced to traverse the city in order to escape, and possibly put a stop to whatever the Vicious Sister is up to.

We're given a brief description of everything you need from the first game in our first cut scene. You play Mina, Mina is friends with Youngho who is in a coma, and he's the protagonist from the first game. Makes sense? Awesome. Moving on.

I like this approach. It gives me just enough information without dragging me through a story I've possibly heard or seen before. I can pick up this game standalone and not miss out on too much. This makes way for us to learn about why we're in this world, and meet allies and enemies alike as the game progresses.

The allies I speak of are called Ghost Vigilantes who, along with notes of lore scattered throughout the game, are the main source of information in TC2. Jasem: just another shooter with electronic music download free. Mina is unraveling the plot at the same time as we are, and the game is spent learning why we're here and what Vicious Sister has planned. Mina quickly learns that she is next to powerless in this world, so she must rely on ingenuity and stealth to survive. This gives the story substance without sucking the life out of the horror via endless exposition.

Gameplay

Gathering/Crafting

The main progression of the game comes from being in one place in a map and finding out you don't have a necessary item. You're given a quest marker on your map, or a context clue to its location. This kind of back-and-forth trekking usually gives way to monotony, but the constant need to look for items helps here. Likewise, each area has one or two side quests available to give you an extra edge. Add on the constant fear of death and there is plenty of tension to go around.

One such side quest had me locate parts in order to build a taser. Upon completion I thought, 'Awesome, I get a free pass if a baddie catches me now.' Only in a later cut scene when the big bad caught me and I used it in scene did I realize how important these optional quests may be. I was instantly driven to make sure I completed all others moving forward.

Exploration

The main component of fear in the game, which is why we're all here, comes from the constant fear that entering any new area could have the main villain roaming the halls. Think Alien: Isolation. When's that Xenomorph going to show up and use his extendo-mouth to give us a makeshift third eye? Your only equipment is a lighter, some snacks, and some mace. Basically, you're powerless, so run/hide your face off before it's torn off.

Exploration is necessary because Ms. Song and her band of baddie butchers aren't the only threat you face. Claws from below or above, poisonous plants, and a roaming monsters can all chip away at your life. You can avoid them pretty easily if you're paying attention, and items are found all over to recover with. Alas, when running for your life it's pretty easy to miss a creepy teen hiding under a desk.

While heading from area to area, TC2 tempted me into searching each room along the way. Notes litter each map with additional lore that show the possibility that maybe the innocent friend isn't so innocent. I enjoy this both because I'm a curious little human by nature, and it was a reprieve from the constant discomfort.

Action

The game has no combat per se, but offers minor action elements to keep them reflexes up. You don't want a spooky walking simulator, do you? Matches can be used to burn certain sedentary ghosts and unlock loot. The spacebar helps avoid harrowing environments at the expense of stamina. Quick time events require you to keep your composure when hiding during a chase. That last one gave me away to the killer more than once. TC2 strikes a good balance here between giving us enough power to feel necessary and keeping us meek enough that we're still always afraid.

Graphics/Art

The Coma 2 Vicious Sisters Wiki

Hot dang does this art style work well for this game. The shading of the hand drawn art portrays the bleakness of the atmosphere even during the lighter moments. The lines are crisp, the colors are bright when they need to be and dull the rest of the time.

All of the illustrations are hand drawn, and add so much to the ambiance of the game. The flashlight emits just enough of an aura for you to feel safe. Right up until you realize you're not. Spooky creatures lurk in the shadows in a way that you can definitely miss if you aren't looking for them. The amount of times my roommate has knocked on my door to ask if I'm okay when I didn't expect a ceiling claw to attack me. Oof.

There is also a Lovecraftian feel to the backgrounds. Tentacles, gore, indescribable amalgamations that probably used to resemble people. All of these add a sense of the unknown, and at the end of the day that is what people fear the most.

The Coma Game

Music/Audio

Okay, yes. I know I have been blowing the proverbial smoke up this game's behind so far, but I truly think the audio is TC2's pièce de résistance. Everything from the quality of audio to the soundtrack had the hairs raising on my neck at some point.

The Coma 2: Vicious Sisters

The first steps you take in the game are in some kind of muck that immediately give a 'squelch' sound. I instantly said, 'Nope, don't like that.' and that feeling really never left the whole experience. After being chased once by Dark Song I came to recognize the sounds of her footsteps. Upon hearing them when entering a hall panic would fill my body and I'd immediately look for a hiding spot. Sitting under a desk all I could do is listen as the footsteps got closer or further, and hope for the best. There were also cat sounds. Every now and again a cat would meow and I would shout, 'KITTY!' in hopes for some brevity. I only saw a cat once. I named them Professor Boop.

The Coma 2: Vicious Sisters

A side-scrolling survival horror game with little means to fight back and your only defense is to hide from the vicious monsters pursuing you, count me in.

The Coma 2: Vicious Sisters developed by Devespresso Games and published by Headup Games, it is the sequel to The Coma: Cutting Class with some weeks to the consoles as well as to the enemy A.I.

There are not enough words in the English dictionary to describe how much fun I had with this game. From the amazing story to the rich lore from Korean culture and its very high production value. I found one of the most enjoyable aspects of the game was how often this game kept me at the edge of my seat and my palms sweating from being constantly hunted.

You play as Mina Park a student at Sehwa High. One day after school, she passed out following a shady interaction with her teacher Ms. Song and a fellow student. When Mina wakes up, she finds herself trapped in a nightmarish version of her everyday world called The Coma. With little explanation, she's suddenly chased down by a maniacal, bloodthirsty version of Ms. Song, who runs her down at every opportunity to try and kill Mina.

To play through this game at a comfortable pace it should take at least 6-8 hours, but you can stretch it further by finding all of the 'torn pages' witch also tells a deeper story about the coma itself. Replay wise its great because with multiple endings you're going to want to know how each one pans out.

Like I mentioned earlier the mechanics of this game are quite simply the best way to describe it, it's like hide and seek except the monsters trying to seek you are looking to wear your guts for garters. However, you do get a fighting chance you can either find some pepper spray that can get you out of the grasp of a pursuer or if you can't find one you can just buy them from the various vending machines you find scattered around the maps. You can't just rely on pepper spray solely, your main line of defense is hiding so you always want to run away from a fight.

I can say the only bug I honestly ran into was when doing some QTE (quick time event) the button inputs would not register, but other than that it was a solid game.

I have always been a firm believer that audio can make o break a game, but the audio in this game was amazing nothing over the top just perfect, especially when playing with headphones it helps you immerse your self into the game. From the eerie music that makes you think that something is just going to pop out and get you to the audio queue, you get when the monster is lurking around and the ear-piercing shriek she lets out when she spots you and gives chase.

Visually the game is gorgeous, it features hand-drawn art that's reminiscent of Western comic books, with plenty of small details to the foreground and background to give you a sense of uneasiness as you trek your way threw the darkness of 'The Coma'.

With this being a survival horror game Coma 2 has a beautiful manga-like illustration and the sharp colors that can't help but liven the game's mood, along with the excellent audio that instills a sense of tension in you as you make your way through the darkness, you would have to be utterly insane to not give this game a try. Coma 2 is available right now on Xbox One, PS4, Switch, and PC, so what are you waiting for, venture into the Coma, and see what the darkness hides.

Rating: 10

Sport Topwater&Night Pack includes awesome goodies like the BassCaster 220 Sport NE casting rod with glow-in-the-dark tip and the Counsellor 3500 P Sport casting reel, a wide selection of topwater lures, jig baits, jigheads and other tackle for that sweet feeling of. Sport topwater night pack download free download.

The last person to call me a brave boy was probably my mother when I didn't cry after getting an owie. Granted this probably wasn't all that long ago, but the statement doesn't lose any value! Knowing this it shouldn't shock anybody when I say I am quite easily frightened. I do, however, enjoy being frightened. I just scream and cry with enjoyment, like a normal human.

The Coma 2: Vicious Sisters , let's call it TC2 from now on, is a Korean survival horror-adventure. It is a sequel to Devespresso Games‘ 2015 The Coma: Cutting Class, and its 2017 updated edition. I hope you have ear plugs, because I'm about to shriek The Coma 2: Vicious Sisters review at you.

Story

Mina Park is a student of Sehwa High who passes out at school after walking into the storage closet, only to wake up in a nightmare world called 'The Coma.' Some creature resembling a less hot version of her teacher, Ms. Song, soon chases after her to make with the stabbing. This is all at the behest of what we will learn is called the 'Vicious Sister.' Mina is forced to traverse the city in order to escape, and possibly put a stop to whatever the Vicious Sister is up to.

We're given a brief description of everything you need from the first game in our first cut scene. You play Mina, Mina is friends with Youngho who is in a coma, and he's the protagonist from the first game. Makes sense? Awesome. Moving on.

I like this approach. It gives me just enough information without dragging me through a story I've possibly heard or seen before. I can pick up this game standalone and not miss out on too much. This makes way for us to learn about why we're in this world, and meet allies and enemies alike as the game progresses.

The allies I speak of are called Ghost Vigilantes who, along with notes of lore scattered throughout the game, are the main source of information in TC2. Jasem: just another shooter with electronic music download free. Mina is unraveling the plot at the same time as we are, and the game is spent learning why we're here and what Vicious Sister has planned. Mina quickly learns that she is next to powerless in this world, so she must rely on ingenuity and stealth to survive. This gives the story substance without sucking the life out of the horror via endless exposition.

Gameplay

Gathering/Crafting

The main progression of the game comes from being in one place in a map and finding out you don't have a necessary item. You're given a quest marker on your map, or a context clue to its location. This kind of back-and-forth trekking usually gives way to monotony, but the constant need to look for items helps here. Likewise, each area has one or two side quests available to give you an extra edge. Add on the constant fear of death and there is plenty of tension to go around.

One such side quest had me locate parts in order to build a taser. Upon completion I thought, 'Awesome, I get a free pass if a baddie catches me now.' Only in a later cut scene when the big bad caught me and I used it in scene did I realize how important these optional quests may be. I was instantly driven to make sure I completed all others moving forward.

Exploration

The main component of fear in the game, which is why we're all here, comes from the constant fear that entering any new area could have the main villain roaming the halls. Think Alien: Isolation. When's that Xenomorph going to show up and use his extendo-mouth to give us a makeshift third eye? Your only equipment is a lighter, some snacks, and some mace. Basically, you're powerless, so run/hide your face off before it's torn off.

Exploration is necessary because Ms. Song and her band of baddie butchers aren't the only threat you face. Claws from below or above, poisonous plants, and a roaming monsters can all chip away at your life. You can avoid them pretty easily if you're paying attention, and items are found all over to recover with. Alas, when running for your life it's pretty easy to miss a creepy teen hiding under a desk.

While heading from area to area, TC2 tempted me into searching each room along the way. Notes litter each map with additional lore that show the possibility that maybe the innocent friend isn't so innocent. I enjoy this both because I'm a curious little human by nature, and it was a reprieve from the constant discomfort.

Action

The game has no combat per se, but offers minor action elements to keep them reflexes up. You don't want a spooky walking simulator, do you? Matches can be used to burn certain sedentary ghosts and unlock loot. The spacebar helps avoid harrowing environments at the expense of stamina. Quick time events require you to keep your composure when hiding during a chase. That last one gave me away to the killer more than once. TC2 strikes a good balance here between giving us enough power to feel necessary and keeping us meek enough that we're still always afraid.

Graphics/Art

The Coma 2 Vicious Sisters Wiki

Hot dang does this art style work well for this game. The shading of the hand drawn art portrays the bleakness of the atmosphere even during the lighter moments. The lines are crisp, the colors are bright when they need to be and dull the rest of the time.

All of the illustrations are hand drawn, and add so much to the ambiance of the game. The flashlight emits just enough of an aura for you to feel safe. Right up until you realize you're not. Spooky creatures lurk in the shadows in a way that you can definitely miss if you aren't looking for them. The amount of times my roommate has knocked on my door to ask if I'm okay when I didn't expect a ceiling claw to attack me. Oof.

There is also a Lovecraftian feel to the backgrounds. Tentacles, gore, indescribable amalgamations that probably used to resemble people. All of these add a sense of the unknown, and at the end of the day that is what people fear the most.

The Coma Game

Music/Audio

Okay, yes. I know I have been blowing the proverbial smoke up this game's behind so far, but I truly think the audio is TC2's pièce de résistance. Everything from the quality of audio to the soundtrack had the hairs raising on my neck at some point.

The Coma 2: Vicious Sisters

The first steps you take in the game are in some kind of muck that immediately give a 'squelch' sound. I instantly said, 'Nope, don't like that.' and that feeling really never left the whole experience. After being chased once by Dark Song I came to recognize the sounds of her footsteps. Upon hearing them when entering a hall panic would fill my body and I'd immediately look for a hiding spot. Sitting under a desk all I could do is listen as the footsteps got closer or further, and hope for the best. There were also cat sounds. Every now and again a cat would meow and I would shout, 'KITTY!' in hopes for some brevity. I only saw a cat once. I named them Professor Boop.

The music in The Coma 2: Vicious Sisters was the next piece in adding to the atmosphere of the game. I'm saying atmosphere a lot, aren't I? Atmosphere. IT'S IMPORTANT! So many times the music for an area would consist of simple single notes that made you feel an emptiness deserving of the situation. In the school a broken down version of last bell played along with the tones. At the train station loud speaker notifications would fast forward and slow down in multiple languages alerting you that nothing is going right in the world.

Summary

The Coma 2: Vicious Sisters is a refreshing piece of horror in a jump scare filled void. Yes, jump scares were involved and, yes, there were repeating themes withing the game. Luckily, anything repeated was quick lived, and the jump scares were just there to supplement an already instilled fear. The art and the music gave way to an atmosphere that had me constantly uncomfortable, but in a good way.

The Coma 2: Vicious Sisters Gameplay

At points early in the game when dialogue between teens happened words like 'totes' and 'like' got tossed around so often I wasn't sure if an undercover cop was about to ask me if I had drugs. Once the game got into full swing that was swept away and the only dialogue was meaningful or well thought out. I felt a sense of unease the entire time, yet am looking forward to playing again to collect everything I've missed.

Any screenshots from the game are from the Steam version of The Coma 2: Vicious Sisters. For more reviews and gaming news you can keep up to date at Informed Pixel. Rusty lake hotel download free. Want to speak to the team and interact with other gamers? You can do so over on the Informed Pixel Facebook page or on the Informed Pixel Twitter account. You can also interact with me and tell me I'm a butt on my Twitter.





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